Explore fruit-themed planets!



Use your lasso to navigate the environment!

Help the townsfolk while hunting bounties!

Coming to




About the Team
Banana Cowboy started as a college project, built over a semester with a group of 7 students from UT Austin. Drawing inspiration from Super Mario Galaxy and A Hat In Time, Banana Cowboy released to Steam with a "Very Positive" rating.
Since then, the team decided to persue a fully polished remake with improvements to models, gameplay and story. The team has aquired new members, industry professionals with the experience to bring the team's goals to fruition.

Baylor
Product Manager

Ted
Technical Producer

Dain
Lead Artist

Landon
Lead Programmer

Joaquin
Technical Artist

Johan
Level Designer

Kacey
3D Animator

Beau
Sound Designer

Alan
Senior Programmer

Layla
Concept Artist
