Explore fruit-themed planets!
Use your lasso to navigate the environment!
Help the townsfolk while hunting bounties!
Coming to
About the Team
Banana Cowboy started as a college project, built over a semester with a group of 7 students from UT Austin. Drawing inspiration from Super Mario Galaxy and A Hat In Time, Banana Cowboy released to Steam with a "Very Positive" rating.
Since then, the team decided to pursue a fully polished remake with improvements to models, gameplay and story. The team has aquired new members, industry professionals with the experience to bring the team's goals to fruition.
Baylor
Product Manager
Ted
Technical Producer
Dain
Lead Artist
Landon
Lead Programmer
Joaquin
Technical Artist
Johan
Level Designer
Kacey
3D Animator
Beau
Sound Designer
Alan
Senior Programmer
Layla
Concept Artist